Battlefield V
WhileBattlefield Vwill feature three different ways to play the first - person taw , it will all be connected by a shared progression system calledThe Company . DICE reveal their modish entry in theirBattlefieldseries today , and while the single - player and multiplayer components are returning in familiar way , they also show off a sword novel cooperative experience name Combined Arms . All three offering are very different in how they ’ll play , but they will all feed in into each other in terms of progression - which is all based around unlocking cosmetics . There are no paid DLC or season notch or loot boxes !
Officially herald today by Electronic Arts , Battlefield Vwill once again take the popular multiplayer shooter serial to World War II ( for the first time in almost a decennary ) . Developer DICE are count to keep the game feeling fresh despite the familiar stage setting , and they ’re search to focalize on " unseen locations , untold story , and unplayed gameplay moment " to do just that .
Related : field of battle V Has NO pay DLC
In - plot advance takes place in five dissimilar branch : Player ( which is the character ’s prestige and social station ) , Soldier ( the family rank that will unlock equipment ) , Weapons ( every gun can be customized with adherence and modifications the role player will unlock ) , Vehicles , and Chapter . The latter alternative is new to the serial publication ; it gives players Modern rewards for playing through specific events in the game ’s hot service , Tides of War . It ’s here where new mode and events will be free for all players ( again , all for free ) and where daily and hebdomadal challenge for bonuses and unlocks will come .
The first - person crap-shooter is link through it allowing musician to produce their own " Company " of soldiers and vehicle , one for each class per side . Players can setup their eight soldier alongside variants of vehicles and all their weapon customization . These characters will grow based on how their loss leader plays , and in - game currentness is earned through complete various military mission . The soldier wo n’t appear in the undivided - player War Stories , but players will be able to earn new gear within that mode . Everything from how characters look to how they act can be modify , and each class has several different archetypes that can be swapped out mid - battle ( for example , the Assault class has Recon and Grenadier options that offer dissimilar strong suit ) .
ConsideringBattlefield Vis all about creating a connected live table service that keep player coming back into DICE ’s multiplayer first - person shooter , this move to a affiliated progression arrangement make a gross ton of mother wit . It gives thespian dear reasons to go intoeverymode of the game , even the single - player stories , for reinforcement are given to those that continue to play .
There are some balancing concerns , as it by nature will conduce to the player that put the most time into the game having the most alternative when they wreak . For example , it ’s a Brobdingnagian advantage to have multiple tanks with dissimilar configurations at their garbage disposal . It ’ll be interesting to see how DICE handles this dilemma . The studio has already announced that all ocular customization wo n’t impact statistic , so at least that wo n’t be an sphere of concern .
More:Battlefield V - Everything You Need to Know
Battlefield Vreleases on PlayStation 4 , Xbox One , and microcomputer on October 19 . A play first test will launch October 11 , and the deluxe variant of the shooter will release three days too soon on October 16 .
Source : DICE