Related
TheFinal Fantasyrole - playing series is turn 30 this year , which is n’t too bad for a franchise that reportedly started with a game that could have been the last for both designer Hironobu Sakaguchi and developer Square . This is one account for the " last " in the title .
net Fantasysuper sports fan have play innumerous enemy over the retiring three X , 15 main - series titles , and fistfuls of twisting - offs and sequels . However , the most memorable battles are with the serial ' dozens of bosses , who dish up as the punctuation at the end of dungeons , secret areas , and the main storylines .
With 30 years of games , each contain dozens of major encounters , not all of the boss fight are choke to be adequate .
Depending on design , strategy , and your own parties ' abilities , taking on the big badness throughout the series can be a beautifully balanced , challenging , and exciting experience . But it can also be a utter pushover or a grueling , pathetic slog that take hours of effort to overcome .
Here are the8 firm ( And 7 Completely Worthless)Final FantasyBosses .
Powerful: Lich
The Lich from the firstFinal Fantasyisn’t the rugged foe ever , but you do fight him twice in increasingly powerful forms .
In his first incarnation , he ’s weak against fire tone-beginning , and if player loose a strong enough one , they can take him down pretty easily . However , the second time he shows up , he loses that vulnerability and has skilful stats all around , and the only option is to beat him into entry .
This devil also has a wealthiness of attacks of his own , and they have a chance to cripple the company . His physical striking can paralyze their mark , and he has several spells that can make his crook derive faster , put characters to catch some Z’s , or boom them with primary attack . It ’s a hatful to prepare for .
Worthless: Ardyn
One of the most time - observe tradition among television secret plan chief is their drug abuse of switching into a “ concluding form ” for your ultimate encounter with them . Ardyn Izunia , whom you present at the conclusion ofFinal Fantasy XV , missed that memo .
We do n’t demand that characters turn into jumbo demon head or huge robots before we defeat them for adept — although when they do , we enquire why they did n’t just do that sooner , before we ’d leveled our company up enough to kill them . However , the last form is such a basic that it feels uncanny when we do n’t see it .
Ardyn gains some challenge point for forcing musician to take him on with a individual character instead of their entire squad , but it still does n’t take much to beat him .
Powerful: Iron Giant
Iron Giant was n’t present the first timeFinal Fantasy IIIcame out , but it indicate up in the ulterior remakes . And it make up for its absence by being ludicrously heavy to contend .
If its 200,000 hit point are n’t scare away enough , it also get down four onset when its turning comes up . They are n’t just unembellished striking ; they also inflict status effects your party . If all of this sounds a little brainsick , it get right . Later in the fight , Iron Giant switches to an attack that damages your intact party with one hit .
Between the brute violence and the side event , this encounter is all about defence mechanism . actor are always so busy making certain they ’re dependable from the monster that they do n’t get around to in reality tally it themselves .
Worthless: Yu Yevon
The final hirer fight of any game should be memorable , dramatic , and ideally the most unmanageable battle players encounter . But many developers do n’t get that , andFinal Fantasy X ’s Yu Yevon does n’t really live up to its role .
Reasons for this are several , but we ’ll start with the part where it ’s vulnerable to its own chief attack . That ’s middling weak . Yu Yevon must have sleep through “ blockade pip Yourself ” class in Boss School .
That does n’t even matter in the ending , however , because your entire political party heals automatically the whole time . One would have to endeavor to turn a loss this affair . The fight against Yu Yevon is so easy that some players abnegate it “ final Bos ” status . They give that to the late face-off , which is way arduous .
Powerful: Emperor
We ’d hope that a character reference who sometimes blend in by the name of “ Emperor of Hell ” would face a bit of a fight , and the last monster inFinal Fantasy IIlives up to that prospect .
The Emperor is super scrappy for someone his size , and he heals himself with every attack . He can also slow down , unreasoning , and curse the player ’s company , making things even severely . Those look to turn the the status - force game against this monster will be deplorable to know that he ’s immune to all of them . And elemental attacks do n’t knead , either .
Winning this competitiveness means dodging the Emperor ’s onrush so he does n’t get any health back , juggling items to counteract the status effects , and speeding up characters to verify they get a chance to hit him in the midriff of all of that .
Worthless: Necron
The last boss ofFinal Fantasy IXisn’t really a cinch , but it has its own issues . player take on this incarnation of decease after they guess they ’ve already scramble the game .
We ’re typically alright with receive more of thing we enjoy , but unfortunately , this one feels like pointless makeweight .
We do n’t have any number with the actual battle . Necron is n’t as much of a beast as the scoundrel players had just defeated , but it still has some strong attacks . It ’s just hard to get too pump about playing something you already find like you ’ve beat .
And that ’s tell a lot in this eccentric because think back that this enemy is essentially the cosmic representation of mortality . It ’s strong to make that palpate wasted , but Necron wangle to take out it off .
Powerful: Angra Mainyu
last Fantasy X-2 ’s Angra Mainyu is a obscure superboss that is so powerful that even the Cactuars were afraid of it . And those things will ruin you . They sealed it away like a Balrog , and like the ancient fire devil lurking in the profoundness ofLord of the Rings ’ Khazad - dûm , it breaks free when piteous miners dig too deeply .
This monster ’s namesake is the destructive feel of Zoroastrianism , and the end may extend to player ’ accountant before they beat it .
The matter has over 300,000 hit point and two “ extension phone , ” which are like subcreatures that attack the party severally . And we ’re not self-aggrandising rooter of boss that do n’t just battle you without bringing their crew along .
It ’s like you ’re fighting three bosses rather of one , and that ’s just tacky .
Worthless: Demon Wall
We ’ve seen how dangerous moving wall can be in film likeStar Wars , Indiana Jones and the Temple of Doom , andSaw V.
So we can see how one might fit in with theFinal Fantasyseries ’ eclectic mix of honcho . sure enough , it ’s weird to have a metre - found struggle against a slowly encroach paries covered in skittish sculptures , but video games .
The limited amount of metre players have to get the better of the Demon Wall is a beginning of tension for sure , but they can take some stirring from Luke and Leia in that crank compactor and slow down it down with a spell .
As long as they keep that up , they have all the time they need to just bash it until it stops trying to kill them .
Powerful: Ultimecia
Multi - stage boss conflict are a basic of part - playing games , andFinal Fantasy VIII ’s last foe accept the trope about as far as it can .
Players fight full-grown bad Ultimecia six times full , and four of those encounter are in the conclusion alone . Your success depends on how well you ’ve been act throughout , since she randomly selects which company members will take her on . So , if you ’ve neglected any of your persona , she ’ll destroy you without even mess up up her awesome tomentum .
That ’s just the first beat . The second go is against her minion , the third fight is with the two of them immix , and for the finale , Ultimecia becomes a ridiculous final chassis and tries to intoxicate up the intact universe , including time itself .
That ’s extremely telling , but it ’s probably best to discontinue it . And well portion doing that while she ’s flicking fellow member of your party out of the battle like goober .
Worthless: Sephiroth
perchance we ’re being naif here , but is n’t the final Bos supposed to be difficult ?
We are n’t talk aboutFinal Fantasy VII ’s “ Safer - Sephiroth ” battle , which is in reality a fight , but the one that come after it . The ultimate clash with Sephiroth lease place inside a spiritual geographical zone against , we think , the concept of the villain and not the forcible being itself ? This is a eldritch game .
More relevantly , this fight is impossible to turn a loss because it ’s part of the plot . It ’s really just an interactional cut tantrum that provides the illusion of in reality attack and vanquishing the bad cat , but it ’s all just for show .
The developers wait on histrion up with a handy ultimate move to cease the battle right away , and even if Sephiroth gets a hitting in , submarine Cloud will immediately forestall and take him out immediately after .
Sephiroth is n’t alone in allow for a “ gimme ” last combat in the serial , but this is the most jarring case considering how much the rest of the game build up how powerful he is .