Grand Theft Auto 5
It ’s hard to obviate the topic of massive competitive online mood in gaming , with an increasing identification number of franchises explore online pursuits for their new games , but Take - Two Interactive appears to not be admit the struggle royale sweetener . WhileFortnitecontinues to overshadow gamer hour , the parent company for Rockstar Games , notable for both theirGTAandRed Deadproperties , spoke to the topic at a web - streamed league .
The long - awaited follow - up to Rockstar ’s 2010 hit sequel , Red Dead Redemption 2has been a particular target in the discussion of AAA growth gearing to more and more grand multiplayer modes . The original release had its own frequented on-line mode that leave gamers to form “ posses ” or instanced groups to press others in a duplication of the game map , which featured a max cap of 16 coinciding players . A far war cry from the 100 - musician caps ofFortniteandPlayer Unknown ’s Battlegrounds , and much less structured , but it lay out the basis forGTA V ’s exceedingly successfulGTA Onlinedeployment , itself capping at 30 .
As reported byGameSpot , Take - Two ’s president Karl Slatoff commented on the trend of game likeFortnite , praising them for spreading gaming to more players . Responding to whether Take - Two themselves are looking to participate the engagement royale marketplace in specific , Slatoff had this to say:“I intend there is something to be say about being a fast follower in certain situation … But you ca n’t be a copy cat . You have to innovate . ”
Slatoff proceed to trace the growing bit of copy - computed tomography MOBAs that arose in the wake of theLeague of Legendsphenomenon ( itself a plot patterned afterDefense of the Ancients ) , but stress the push for innovation within Take - Two ’s plot studio . Rather than be late - comers to established trend , the emphasis seems to be on unexampled bellwether like whatGrand Theft Autodid to the earth of gaming , particularly withGTA 3 .
Rockstar Games is a long - standing influence on loose - Earth sandbox biz invention , so it would make signified that they would n’t hasten into a musical mode or raw IP focused on struggle royale , although that has n’t stopped Treyarch ’s upcomingCall of tariff : Black Ops 4 . Slatoff ’s remarks notwithstanding , GTA Onlineitself has indeed experimented with a competitive mode that is quite like to games likePUBG- but on a smaller scale - with their Adversary style " Motor Wars , " added to the game in August of last twelvemonth as part of the " Smuggler ’s Run " update . Another Adversary modality bid " Trap Door " released last hebdomad , but this one had its own wrinkle to the convention , with teams fighting against each other on a floating weapons platform that shrivel up throughout the friction match , force combatants to forever engage one another with a variation on the “ blue rampart of death . ”
Overall , it does n’t sound like there will be a 100 - player compeer on the streets of Los Santos or the honest-to-god west prairie just yet .
MORE:Rockstar Promises Red Dead Redemption 2 Won’t Be Delayed Again
Source : GameSpot