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FromKnights of the Old RepublictoBattlefront , there ’s no shortage of iconicStar Warsvideo biz . However , not every unmarried approximation winds up being a success worthy of build a series around . One title that should ’ve been a big mint was 2002’sStar warfare : Bounty Hunter , an action mechanism game for PlayStation 2 and GameCube star none other than Jango Fett .
From the very second thatBoba Fettmade his on - screenland debut inThe Empire Strikes Back , Star Warsbounty hunters have just had an undeniable nerveless factor to them . That ’s why a video game allowing players to fulfill that part fundamentally sells itself on a conceptual level ( even if players have to settle for the less cool Jango Fett ) . After all , who can consider of something cool than using a jetpack to evade gunfire while also assassinate a quad alien outlaw ?
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This monumental voltage is why LucasArts treated the plot as a big deal internally . Not only did they getTemuera Morrisonto reprise his role as Jango Fett , but Industrial Light & Magic and Skywalker Sound both contributed to the plot ’s cutscenes and sound design , severally . While it has n’t age well , Bounty Hunterhad incredible production values for a 2002 game outlet .
One affair that separatedBounty Hunterfrom many other activity game of the earned run average was the pure versatility in combat . Jango Fett winds up having access to a ton of different weapons throughout the story , and players wind up using everything from blaster side arm to dangerous missiles . There was also a great amount of mobility to the experience , as the character could dodge gunfire by jumping out of the way or even using his jetpack to get to high-pitched ground . The one thing that the game undeniably did well was allowing player to really palpate like they were controlling a highly skilled bounty hunter that was among the serious of his industriousness .
Why Star Wars: Bounty Hunter Didn’t Become a Huge Success
Bounty Hunterhad all the potential in the populace , but potential is only one part of a product . The terminal result matters much more than what could have been , and that ’s unfortunately where the plot faltered . Despite the said high production economic value , Star state of war : Bounty Hunterlacked much finish in terms of gameplay . Everything from how players track their bounties to the natural process itself was clunky and less intuitive as it should have been . Throw in a wonky tv camera that often got in the elbow room of the gameplay , and it all result in a game that was a frustration to play . surely , players felt like an intergalactic badass when everything went smoothly , but that sort of ingress all disappears when the photographic camera begin to jerk around and the someone behind the joystick recede all sight of the target they were chasing .
There were high spot to be found within the rubble , though . The secret plan , which served as a prequel toAttack of the Clones , had an interesting narrative that went into Jango Fett ’s backstory . It also had a nice variety of action to it as it flux together gunfight , platforming segments that had Jango climbing all sort of pipe and target , and some light mystifier solving . It essentially had the guide down that AAA blockbuster legal action games likeUnchartedwould follow in the decade afterwards .
If anything , Star state of war : Bounty Hunterwas a plot that implore for a subsequence . However , unlike flawedStar Warstitles likeThe Force UnleashedandRebel Assault , LucasArts never set about to rectify the formula that they add up up with . Instead , they move onto focusing on different types of secret plan ( helloKinect Star Wars ) , and largely left individual - player action game in the rearview mirror unless they starred a brooding Jedi .
The Untapped Star Wars Video Game Potential Lingers
It ’s been over 15 years sinceStar Wars : Bounty Hunterreleased and yet there has n’t been another action at law plot in the same mineral vein . The only rubric that discover a interchangeable chord was the nowcanceledStar Wars 1313 , an challenging looking action mechanism - adventure championship that was get going to roll around the life of Boba Fett . After being uncover in 2012 ( our own Rob Keyes and Ben Kendrick were at that presentation),1313immediately became one of the most previse title as it only needed a few seconds of gameplay to get on the radar of gamers . It seemed liked fans were ultimately getting the gritty , high quality action game that they had been clamoring for , but that dream all came to an end when The Walt Disney Company purchased Lucasfilm and laid off the bulk of LucasArts .
The fact that LucasArts took 10 years to announce another biz in the style ofBounty Huntershows a massive miss chance . If they had announced such a title a generation prior , it could ’ve wow players on high - definition console by hit similar note to theUnchartedseries . The pattern was already there for achiever , and the society just spend the ballock by not iterating upon it .
It ’s not hard to imagine what could ’ve been if LucasArts had decide to turnBounty Hunterinto a serial publication . Additional titles could have fleshed out the narrative of fan - favorite characters such as Dengar and IG-88 , while taking histrion to novel places in the expandedStar Warsuniverse . Just take a look atGod of Warto see the appetency that players have for high - budget action game , and there ’s no denying that the fellowship could ’ve had a blockbuster gaming franchise on their deal if they had played their cards right .
Interestingly , the currentStar Warsvideo plot licence holderElectronic Artscould very well be the fellowship that profits off of LucasArts ' loser . The controversial publisher presently hasTitanfalldeveloper Respawn Entertainment crop on an untitledStar Warsaction secret plan . It remains to be seen how it ’ll look and play , but the outcry after1313 ’s cancelation show what type of gameStar Warsfans want to play .
Only metre will secernate if another game will fulfill its potential difference , butStar state of war : Bounty Hunterremains one of the most interesting " what if ? " mo in video plot history .
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Meeting Boba Fett and other now-legendary Star Wars bounty hunters in The Empire Strikes Back