Bethesda gave fans ofFallouta surprisal with the reveal ofFallout 76 . The plot is going to be a move in a unlike centering for the post - apocalyptic RPG serial publication , with the title reportedly set tostep off from single playerand rather focalize on on-line multiplayer gameplay . Rather than an action mechanism RPG , Fallout 76is also go to be a survival game cognate toDayZorRust .

Something that has already been the national of much discussion is the setting ofFallout 76 . The game looks as though it rotate around Vault 76 , one of the as - yet - undiscovered vault that humanity used to survive the dealership lore ’s atomic war . Vault 76 was set up to open its doors twenty years after the war ended , and allow its population to then take back the overworld .

Related : What We Know About Fallout 76 So Far

Mona From genshin Impact on a background of Charlotte Tilbury items

This may go like a battle , but it ’s nothing in comparison to some of the other vaults that Vault - Tec build . Vault 76 endure as a control condition vault , but others were not so favorable , instead pressure their inhabitants to take part in terrifying experiment as a test of how humans would react to dissimilar pressures . With that in nous , here ’s a rundown of the ten shuddery vaults from theFalloutseries .

Vault 92

First appear inFallout 3 , Vault 92 might not have been the easiest vault for the thespian to come across . Lying just clear of the deathclaw - infested Old Olney , even reach out the vault was something of a challenge . Those after a palpate - right story to discover inside , though , were exit passing thwarted .

Vault 92 was billed to its inhabitants as a place to keep the effective musical gift of the populace , and reportedly only the most gifted musicians were invite to inscribe the vault . However , its genuine purpose was very unlike , and instead acted as a testing ground for white disturbance generators in an attempt to make super soldiers . Unsurprisingly , it did n’t entirely go to plan , and according to log half the population of the vault break open into uncontrollable rage .

By the fourth dimension the   Lone Wanderer   reaches Vault 92 , the vault is no longer live by any humans , with instead bloatflies and mirelurks taking up residency . It ’s nameless whether any of the non - affected human from Vault 92 survived , but it ’s clear that the white noise experiments were more powerful than anyone could have prefigure .

Kulebra and the Souls of Limbo artwork showing Kulebra facing dark souls.

Vault 111

Vault 111 will be familiar to anyone who has playedFallout 4 , acting as the player character ’s own burial vault . However , although it acts as a pass over off point for the biz , this does n’t take aside from the repugnance of the situation . Although it was placard as a hurdle to simply survive a atomic war , instead Vault - Tec had a much more menacing goal in mind .

This bank vault ’s experiment was aimed at hit the books the foresighted - full term impression of cryogenic freeze , and its poor tryout matter were duped into entering the freezing pods upon entering the hurdle . The experiment was supposed to carry on the comparatively short condition in compare to some of the other vaults , with a team of security and scientists monitor the test subjects . However , things did n’t exactly go allot to plan .

Instead , the player quality ofFallout 4wakes a long time after the warfare , into a world they experience long recognise . Vault 111 may not be the most awful of the issue that have happened inFallout , but it ’s a prime model of Vault - Tec ’s folly .

James from Fallout 3 and Paladin Danse from Fallout 4

Vault 106

The ignorant trial subjects of Vault 106 view they were go into a vault for their own condom , but Vault - Tec had other melodic theme . The residents of this hurdle were once again open to the company ’s experiment . This time , the vault was filled with psychoactive drugs , distributed via the burial vault ’s air filtration system .

When the Lone Wanderer make to Vault 106 , there are vault dwellers still there , but all of them have been driven mad by the use of the drug in the vault . As such , they are fabulously uncongenial , and the player is faced with either leaving the bank vault entirely or clear it of its ill-starred survivors . To make matter worse , the player lineament is susceptible to the drug themselves , and as such there ’s also the difficulty of delusion to grapple with .

read the terminal unveiling found in Vault 106 demonstrate that the vault ’s Overseer was complicit in the experimentation , play down any changes in behavior ahead of time on . It ’s not clear what Vault - Tec would get out of the test subject of the vault , but the end result for the musician is another tense meeting in the Capital Wasteland .

Scariest Fallout Vaults

Vault 11

happen inFallout : New Vegas , Vault 11 was a unlike kind of experiment to some of the others see in theFalloutseries . Rather than using invisible drugs to alter the state of mind of the inhabitants or forcing test subjects into cryogenic freezing , alternatively Vault 11 ’s experiment was a societal one .

In Vault 11 , the idea of sacrifice was put to the test . The residents were told that a burial vault denizen would involve to be sacrificed every year , and if not the entire burial vault would be killed . Eventually , the vault combine the role of the Overseer with the role of the forfeit , and each twelvemonth a new Overseer would be pick out to eventually be down .

A fight for power resulted in only a smattering of survivors remaining ,   and faced with the prospect of another forfeit they decided to refuse the rules of the hurdle . In a minute of tragedy , the true purpose of Vault 11 was reveal : by refuse to sacrifice a house physician , the vault dwellers had completed the test and express themselves to be a " beam example of humanity . " At this power point , the vault doors opened , but the shame of the history of the bank vault led all but one of the survivors to institutionalize suicide .

Vault 92 with cots and a red light hanging overhead in Fallout 3.

Vault 75

Vault 75 , which is establish inFallout 4 , was built as one of the most stately uses of a vault . Positioned at Malden Middle School , the burial vault was meant as a safe place for the school ’s students in the outcome of a nuclear state of war . When the bombs fall , the students , their parents , and teachers made their agency to the hurdle in gild to survive .

However , at that gunpoint the children and adult were break . The adults were take to a supposed " orientation " session , but in realism they were all accomplish , leave just the youngster and those running the vault behind . The vault ’s on-key function was to take only the hard and smartest child to improve the gene pond , kill the weak straight-out , " harvesting " the strong , and recruiting the most intelligent .

finally , thing would go awry for the vault ’s scientists , with the Vault 75 log intimate that a revolt was led against those in control . When the player arrives that the vault , none of the original habitant remain , and the vault has instead been guide over by the Gunners .

Vault 111

Vault 112

Sometimes , Vault - Tec ’s experiments steered out from the real world . One such representative was Vault 112 , which put its inhabitant into a virtual realness simulator . Although the initial plan was obviously to take into account those stuck in the pretense to live in an ongoing Sion , in the end the experience was anything but .

Those who were trap in the simulator were   instead imprisoned   there indefinitely . Meanwhile , Overseer Dr. Stanislaus Braun was capable to control his test field on a caprice . Eva Braun , who was the Jehovah of the Garden of Eden Creation Kit , was give everlasting control over the experiments , and over clock time became more and more sadistic with the inhabitants of the vault .

Related:15 Fallout secret The Creators examine To Hide

Vault 106

Eventually , the Lone Wanderer happens upon Vault 112 as part of the main quest ofFallout 3 , and is thrown into the simulation themselves . Although the participant can make different choices within the burial vault itself , withal the end result is always a tragical one .

Vault 95

Although other Vault - Tec societal experiments had toyed with drug utilisation , few managed to do so in as insidious a way as Vault 95 . The vault ’s given purpose was as a rehabilitation centre for those with drug addictions , and for five year the hurdle serve up this purpose , pay a term of a contract of living to who sought tax shelter there .

However , after that the vault would tolerate access to a huge supply of drug and alcohol , which had been hidden away prior to the vault doors shut . Vault - Tec would then observe to see how the dynamic of the group transfer after the reintroduction of addictive substances . Unfortunately , it conduct to the ruination of Vault 95 entirely .

By the sentence the actor give Vault 95 , the hurdle itself is being used as a hideout by the Gunners , with the dead bodies of the original vault denizen and computer logs the only evidence of what happened - the breakdown of society , as Vault 95 was pushed back towards addiction and towards violence by their grim situation .

Vault 11

Vault 12

First seen in the originalFallout ,   Vault 12 was originally placard as a seat of safety for those who managed to escape from the atomic state of war . The vault seemed to be perfect , with enough supplies to keep its denizen healthy long after the war took place , to then go and populate the surface .

However , once again Vault - Tec had other plans in mind . Although most of Vault 12 was to the full functional , there was one deliberate flaw - the doors to the vault would not shut by rights . As such , when war did break out , and the bomb began to fall , the residents of Vault 12 were susceptible to the toxic fallout of the nuclear blasts . The goal of Vault 12 was in fact to see the prolonged effects of radiation sickness on humankind .

When the player chitchat Vault 12 , it has been abandoned by all but a few Glowing Ones , but the Vault 12 population did have a legacy . The hurdle led to the creation of some of the first ghoul , who went on to form the metropolis of Necropolis in the ruins of Bakersfield , which plays a role in the story of the firstFallout .

Vault 75

Vault 87

Of all of the monster get inFallout , both human and otherwise , none are quite as terrifying as the creatures created by utilisation of the Forced Evolutionary Virus . Initially seen as a biological weapon like no other , the FEV had unique belongings that could make those infect immune to most disease and potentially even metamorphose human into super soldier . These human experiment would direct to the Super Mutants , a group that well-nigh wiped out humanity on the west coast during the firstFallout .

However , on the east glide the Super Mutants also had a major impact , through the use of Vault 87 . The vault was in reality a underground testing facility for the FEV , with test subjects lock away and the effect of the virus document . finally , this direct to the growth of a Super Mutant universe from the burial vault itself .

This would make huge problems for the survivors of the Capital Wasteland , however . With the Super Mutants ineffectual to multiply without infecting Modern topic with the FEV , marauding party would leave Vault 87 to kidnap other subsister , fit even far as the source of the FEV itself take off to run out . As such , it changed the ruin of Washington D.C. into an even more dangerous place .

Vault 112

Vault 22

Sometimes , even beneficial intent can lead to colored places . Vault 22 was an data-based vault look into the possibility of successful agriculture under extreme conditions . As such , its role was to see what works could grow within the hurdle , and how to sustain the population of Vault 22 with just the plant life matter create through the experiments .

In some cases , these experiments   proved successful , but one failure precede to the death of most of the vault ’s habitant . Tests were hold out on a mental strain of fungal spore that was mean to act as a pest control . However , the spore set about to infect those in the burial vault . Once those that were infect died , the fungus would still control the host body , and become highly hostile to those around it , leaving the indweller in aLast of Us - esque situation .

Although a small portion of the universe of Vault 22 made a break for exemption , most yield to the fungus . The bank vault then lay as a baneful property to explore , and   though many strain to get to the research found within , few ever made it out alive . It ’s scare like this that make fanssad thatFallout : New Vegas 2has   never been confirmed .

Vault 95


That conclude our summing up of the most horrifying vaults of theFalloutuniverse . It just go to show that the overworld , even though it ’s full of deadly creatures like radscorpions and bands of raiders , is sometimes not as alarm as what Vault - Tec had in store for unsuspecting would - be survivor . Then again , there ’s no real winner when it comes between being stuck between a science experimentation break wrong and a deathclaw attempt .

More:15 Secrets You Didn’t Know About the Fallout Universe

Vault 12 Necropolis

Vault 87

Vault 22

Fallout